

They are often characterized by having numerous complex systems which interact with one another and create organic gameplay.įor example, when playing Europa Universalis IV (EUIV) players can train an army, plan which techs to research, juggle shifting alliances and rivalries, develop provinces that produce high value goods, establish a global trade network, colonize new lands, fund rebels in a foreign country, adjust taxation, declare war, and sign a peace treaty where instead of land being transferred. In a grand strategy game, players have the ability to adjust minor stats with effects which trickle throughout the game. It's that time of the week again! Stellaris Game Night assembles again! /2TILozsd7d- Sapphire 🚀🦈 January 24, 2021Ī grand strategy game is different from a normal strategy game (either real-time or turn-based) in part due to the level of control players expect to have over their games.
